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Is Microsoft TV Service Coming with Exclusive Shows and Movies?



Users may be signed into Xbox Live Gold on any reasonable number of Xbox One or Xbox Series consoles. However, game or service access is restricted as set out in the Xbox One or Xbox Series Digital Games Rules, Xbox Play Anywhere Rules, Xbox Game Pass for Console Rules, and Xbox Game Pass Ultimate Rules, as applicable.


Realms is a subscription for a personal multiplayer server to be used with supported versions of Minecraft (game sold separately) on supported platforms on which you own the game (Minecraft Java Edition and Xbox360 not supported). Xbox Live Gold subscription is required to play on Xbox (sold separately). For recurring subscriptions, after any promotional period, subscription continues to be charged at the then-current regular price (subject to change) plus applicable taxes unless cancelled. Cancel in Microsoft account. If you play Minecraft through Game Pass, Realms is a separate subscription. You will need to purchase and cancel each subscription separately. If your subscription is inactive for more than 18 months, your Realms data will be deleted from the server. ISP fees may apply. Realms discounts cannot be combined with other offers and are not redeemable for cash; Requirements, features, online services, or subscription subject to change and/or retirement. Subject to the Microsoft Services Agreement (microsoft.com/msa) and Realms End User License Agreement ( ). (Realms: Java Edition is a separate subscription, sold separately and requires Minecraft: Java Edition game)




Is Microsoft TV Service Coming



Realms Plus is a subscription for content and Realms personal server to be used with supported versions of Minecraft (game sold separately) on supported platforms on which you own the game (Minecraft Java Edition and Xbox360 not supported); an active subscription is required to use Realms Plus content. Content varies over time and may not be available in all countries. Xbox Live Gold subscription is required to play on Xbox (sold separately). For recurring subscriptions, after any promotional period, subscription continues to be charged at the then-current regular price (subject to change) plus applicable taxes unless cancelled. Cancel in your Microsoft account. If you play Minecraft through Game Pass, Realms Plus is a separate subscription. You will need to purchase and cancel each subscription separately. If your subscription terminates or a content item is removed from the catalog, you must reactivate your subscription or buy the content separately to continue using it. If your subscription is inactive for more than 18 months, your Realms Plus data will be deleted from the server. ISP fees may apply. Realms Plus discounts cannot be combined with other offers and are not redeemable for cash; Requirements, features, online services, or subscription subject to change and/or retirement. Subject to the Microsoft Services Agreement (microsoft.com/msa) and Realms End User License Agreement ( ).


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It wasn't so long ago that Microsoft killed off a major content category in the Microsoft Store, music, causing many to question whether buying content from the Microsoft Store was a wise investment if Microsoft could pull that content at any time. Yesterday, Microsoft did it again, this time with its books service, which arguably wasn't as popular as the music category, but the move provides more reasons to be unsure about the Microsoft Store.


Microsoft has proven that it will pull digital content categories from its storefront without a moment's notice, so should you be worried about your Movies & TV content from the Microsoft Store? Let's think about this logically. The reasons behind Microsoft pulling music and books from its online store is simple: not enough people were using those categories to warrant the money Microsoft was spending to keep those services alive. This is slightly different than books, but we'll get into that in a minute.


If Microsoft wants to sell music on the Microsoft Store, it needs to buy the licenses to sell it. In addition, Microsoft had a music-streaming service, which again, required Microsoft to pay streaming license fees to music companies. For that music to be available, Microsoft must pay licenses for that music up front. This means that if not enough people are subscribing to Microsoft's music service, or buying music in the Microsoft Store, Microsoft is spending more than it's making.


Microsoft's book store is going away because not enough were using it, just like its music offerings, but this time we're coming at it from a completely different perspective. Unlike music, Microsoft doesn't have to pay licenses in advanced to sell books. The author or publishers host the book on the Microsoft Store, and if someone buys it, the author or publishers get most of the revenue and Microsoft takes a small cut. There's very little upkeep in hosting books in the Microsoft Store.


With that in mind, I'd bet Xbox is the primary reason Movies & TV is still available in the Microsoft Store. Users on Xbox can buy movies and watch them right on the big screen. They can even watch them on their Windows 10 PCs and tablets. Admittedly, this service would make much more sense if it had iOS and Android apps to go with it. But it doesn't.


I can't imagine many people are buying movie and TV content from the Microsoft Store on their PCs, so the bulk of this category must be hanging on Xbox. Of course, Microsoft could pull this category at any time, but it would leave Xbox without a native platform to buy movies. Unlike music, which is usually made available on streaming services around the same time it's released to buy, movies can take months to show up on streaming services like Netflix. Of course, Amazon is another movie and TV marketplace, but it doesn't come with the Xbox by default, the Microsoft Store does.


So, if you're an Xbox user and you want to watch the latest movies, it's likely those new movies will only be available in the Microsoft Store for months before it shows up on Netflix. This is why I have a collection in the Microsoft Store, because many of the movies I want to watch aren't available on streaming services yet. I bet a lot of other people are the same.


There's also Movies Anywhere, a service that lets you store all your digital movies in the cloud, and access them across different devices and services. If Movies & TV were to ever go away, some of your content would be safe if you have a Movies Anywhere account. (There are some licensing restrictions on what is available on which service.) Unfortunately, Movies Anywhere is U.S. only, so those outside the U.S. would be out of luck. It also doesn't support TV content, only movies.


MSN TV (formerly WebTV) was a web access product consisting of a thin client device that used a television for display (instead of using a computer monitor), and the online service that supported it. The device design and service was developed by WebTV Networks, Inc., a company started in 1995. The WebTV product was announced in July 1996 and later released on September 18, 1996. In April 1997, the company was purchased by Microsoft Corporation and in July 2001, was rebranded to MSN TV and absorbed into MSN.


While most thin clients developed in the mid-1990s were positioned as diskless workstations for corporate intranets, WebTV was positioned as a consumer product, primarily targeting those looking for a low-cost alternative to a computer for Internet access. The WebTV and MSN TV devices allowed a television set to be connected to the Internet, mainly for web browsing and e-mail. The WebTV/MSN TV service, however, also offered its own exclusive services such as a "walled garden" newsgroup service, news and weather reports, storage for user bookmarks (Favorites), IRC (and for a time, MSN Chat) chatrooms, a Page Builder service that let WebTV users create and host webpages that could later be shared to others via a link if desired, the ability to play background music from a predefined list of songs while surfing the web, dedicated sections for aggregated content covering various topics (entertainment, romance, stocks, etc.), and a few years after Microsoft bought out WebTV, integration with MSN Messenger and Hotmail. The setup included a thin client in the form of a set-top box, a remote, a network connection using dial-up, or with the introduction of Rogers Interactive TV and the MSN TV 2, the option to use broadband, and a wireless keyboard, which was sold optionally up until the 2000s.


The original WebTV network relied on a Solaris backend network[1] and telephone lines to deliver service to customers via dial-up, with "frontend servers" that talk directly to boxes using a custom protocol, the WebTV Protocol (WTVP), to authenticate users and deliver content to boxes.[2] For the MSN TV 2, however, a completely new service based on IIS servers and regular HTTP/HTTPS services was used.


WebTV Networks' business model was to license a reference design to consumer electronics companies for a WebTV Internet Terminal, a set-top box that attached to a telephone line and automatically connected to the Internet through a dial-up modem. The consumer electronics companies' income was derived from selling the WebTV set-top box.[4] WebTV's income was derived from operating the WebTV Service, the Internet-based service to which the set-top boxes connected and for which it collected a fee from WebTV subscribers. The service provided features such as HTML-based email, and proxied websites, which were reformatted by the service before they were sent to set-top box, to make them display more efficiently on a television screen.[4] 2ff7e9595c


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